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Name:none Alias:Onslaught
Occupation:Would-be destroyer
Sex:M
Height:6' 0" (in Professor X'sbody), 10' 0" (variable) (typically, in its own form)
Weight:190 lbs (86 kg) (in Professor X's body), 900 lbs (409 kg) (variable)
Eye color:Red
Hair color:no hair
Onslaught was a sentient psionic entity created from the consciousness of two extremely powerful mutants: Professor Charles Xavier and Magneto. During a battle between the X-Men and Magneto's Acolytes, Wolverine slashed Magneto, and in response, Magneto ripped out the Adamantium from his bones, severely injuring Wolverine so much that even his healing factor has trouble healing him. For Professor Xavier, this was the limit. Having tolerated every one of Magneto's evil actions, he finally snapped. He used histelepathic powers to shut down Magneto's mind, rendering him catatonic. During the psionic contact, Magneto's anger, grief, and lust for vengeance entered Professor Xavier's consciousness; commingling with every long-suppressed negative feeling the professor had endured during the last 30 years. This aggregation resulted in a separate personality within Professor Xavier, the being known as Onslaught.
Onslaught remained dormant for some time. Gradually, Xavier's frustration with his dream of mutant-human peace and harmony began to increase, exacerbated by the daily growth of anti-mutant hysteria, the deaths of dozens of mutants from the lethal Legacy Virus, and his own failed attempt to rehabilitate the mutant sociopath called Sabretooth. Xavier reached his breaking point when anti-mutant humans killed a young mutant near the grounds of the Xavier Institute for Higher Learning, the secret base of the X-Men. It was at this point that Onslaught awakened within Xavier and began to manifest himself to others.
Powers:Onslaught possessed all of the mutant abilities of his progenitors Professor X and Magneto. He later added the powers of Franklin Richards and Nate Grey to his, making him even more powerful. He was ultimately contained because of the Franklin's intervention to spare the heroes, what broke Onslaught's control. Franklin stated that "Xavier told me to fight Onslaught" and asked Nate for help. Onslaught was presumably restrained by Xavier's influence and so without Xavier's restrictions he could use his power to the fullest, thus acquiring "freedom".
Astral Plane Tap: Ability to Tap into the enormous psychic resources of the astral plane in order to manipulate matter and energy.
Astral Travel: Capable of forging psi-links to travel in astral form.
Material Astral Projection: Give substance to astral energy to solidify psychic forms or forge protective psi-armor and even pull the astral projections of other telepaths into the physical world.
Psychometry: Can read residual thought imprints left on objects touched by people.
Dimensional Sense: Capable of sensing dimensional rifts or anomalies.
Telepathy: Onslaught is able to read minds and project his own thoughts into the minds of others in vast distances from him with little to no resistance from even the most powerful telepaths.
Telepathic Illusion: Ability to create realistic telepathic illusions and cause people to experience events which are not actually occurring.
Telepathic Camouflage: Ability to mask himself, and other peoples' presence from those around him. Can telepathically disguise himself, making his appearance to those around him quite different (changing the appearance of clothing, as well as more involved disguises).
Mind Blast: Ability to place large amounts of information in another mind.
Mind Control: Ability to control the minds of others upon mere concentration. This power can allow him to completely shut down several peoples' minds, making it appear as if time has stopped. His telepathic control was so powerful that he was one of the only few to completely control Hulk (albeit in a calm state), despite the green goliath's immense resistance to psychic control.
Mind Possession: Ability to possess the mind of another, and use that being's body as his own.
Mind Alteration: Ability to alter the minds of others by force of will.
Mental Amnesia: Ability to cause loss of particular memories, and amnesia in another person or even in a group of people. Powerful enough to make a person have total mental paralysis.
Psionic Shield: Ability to erect a psychic shield for protection of himself and of others minds and is sufficient to protect himself from other psychics on the Omega-level.
Psionic Blasts: Can project psionic force bolts which have no physical effects but which can affect a victim's mind so as to cause the victim pain or unconsciousness and can even kill an adversary. Even without being fully evolved, his psionic blasts affected Juggernaut even though Juggernaut was wearing his helmet which had protected him from very powerful psychics, slowing him down enough for him to hit Juggernaut.
Astral Projection: Ability to Astral Travel and communicate with others astrally through his own will, or through contact with the thoughts and memories of others. In the astral realm, he can use his powers to create "ectoplasmic" objects. He cannot engage in long range astral projection on the earthly plane.
Mental Detection: Can sense the presence of another superhuman mutant within a small but as yet undefined radius of himself by perceiving the distinctive mental radiations emitted by such a being.
Telekinesis: Telekinetically, Onslaught is capable of very fine control over objects; he can disassemble complex devices explosively (separating every last component, such as screws, nuts, circuit boards, etc.), and just as quickly and easily assemble complex devices. This also has enabled him to even attain awareness and control over objects as small as individual electrons in an atom. For instance, Onslaught could detect if a seal was hermetic, or not, by checking for the presence of penetrating oxygen molecules. He could even detect and discern individual oxygen molecules, and determine the atomic weight of molecules, by the amount of atoms present. On larger levels, Onslaught can levitate great weights, into the tons, but his upper limit has remained undisclosed.
Psionic Spikes: Ability to create destructive psionic spikes that destroy the physical objects that the spikes come into contact with.
Force-Fields: Ability to create protective force shields that could deflect even the most powerful of attacks (even filter bacteria from the air). The upper limits of this ability remain unknown, but it is believed that he could probably protect himself from harm at the ground zero detonation of a 1 kiloton nuclear warhead (4.18 terajoules of energy from the heat, concussion, and radiation effects) with ease. Onslaught has also displayed such control over the fields as to shape them precisely, even to conform very closely to his body’s form. There does not appear to be any correlation between field strength and the thickness of the telekinetic fields.
Concussive Blasts: Can project his telekinetic energies as powerful blast beams directed from his brain that could apparently affect matter with concussive force.
Flight: By levitating himself, he can fly at incredible speeds.
Intangibility: Can phase through solid matter by mentally shifting his molecules around another object's as he moves forward.
Telekinetic Holograms: His mental fine motor skills are so acute that he can mentally manipulate dust particles and water vapor to refract light-waves and create holograms.
Electromagnetic Sight: Onslaught can perceive the world around himself as patterns of magnetic and electrical energy. He can perceive the natural magnetic auras surrounding living beings.
Electromagnetic Pulses: He also has creative uses of his powers such as using his telekinesis to channel the Earth's magnetic field through the electro-current of his brain and generate devastating electromagnetic pulses.
Electromagnetic Spectrum Manipulation: Onslaught has some ability to project or manipulate any form of energy that is related to the electromagnetic spectrum. He can fire and absorb bolts of electricity and magnetic force, reverse lasers and other forms of radiation or energy, create enough intense heat as infrared radiation to level a city, and become invisible by deflecting visible light around his body. Heat or infrared radiation, is part of the electromagnetic spectrum, which also includes visible light, radio waves, ultraviolet light, gamma rays, and x-rays. Onslaught can project any of these. Onslaught can maintain total control of an entire planet's electromagnetic field and can manipulate it accordingly. He has also dispersed a "flame cage" created by the Human Torch, but whether he had simply expanded his personal force field or employed something else entirely is unclear. Onslaught once used his powers to create a stable wormhole between two points in space.
Magnetokinesis: Onslaught has the power to shape and manipulate magnetic fields that exist naturally or artificially. He can draw magnetic force from outside himself, or can also generate magnetic force within himself. Onslaught's power is psionic and physiological in nature. He can lift, move, and alter objects. Onslaught can project metal at an unparalleled velocity and place tremendous pressure on metallic substances to liquefy and reshape them, manipulate the iron-enriched blood-flow to one's brain to induce aneurysms or unconsciousness, redirect the flow of blood through one's brain to alter thoughts and perceptions or blank a person's mind completely, levitate a person or control a person's actions by manipulating the iron in their bloodstream, remove the iron from the bloodstream entirely through a person's skin, control ferrous particles in the atmosphere, alter the Earth's magnetic field which extends into space as the Onslaught sphere, prodigiously increase his own strength to superhuman levels, and achieve a wide range of other effects.
Magnetic Force-Fields: Onslaught usually protects himself with a personal force field that he can quickly expand to protect large areas. His force field has withstood the effects of multiple nuclear weapons, volcanic eruption, the depths of space and attacks from multiple Avengers or X-Men, including Phoenix, Thor, and even Galactus.
Organic Iron Manipulation: Onslaught can control the iron within any organic matter which allows him to have full control over an opponent's body. Onslaught has also demonstrated the ability to control the blood flow within one's body thus causing them to die a painful or even quick death.
Superhuman Strength: Onslaught possesses vast superhuman strength of unknown limits. Onslaught can lift well in excess of 100 tons easily without using his psionic, magnetic, telekinetic or reality altering powers to increase his strength. While using those powers to enhance his strength, the upper limits of Onslaught's strength are unimaginable. While not fully evolved physically, he demonstrated sufficient strength to overpower a fully powered Juggernaut and punched him with enough force to render him unconscious and send him flying from Canada to New Jersey with just a single blow. He later used his claws to easily skewer the Juggernaut and rip out his Cyttorak gem from his body.
Impervious Armor: After complete physical evolution, Onslaught’s armor is nigh-invulnerable and near impossible to crack. The only exceptions were blows from an enraged Banner-less Hulk. However, some were capable to cause damage when Onslaught was in an unstable vulnerable mid-evolution flux. Finally, Onslaught used the Hulk's phenomenal strength to destroy his armor so that he could fully evolve. Hence it presumably means that he could not evolve by himself and the Hulk needed to overcome his powers.
Telepathic Immunity: His mind is immune to all traces of telepathy, due to his armor, his mind cannot be manipulated nor can it be read. Although, his telepathy is capable of exiting his armor, allowing his telepathy to be used on others.
Mutant Absorption: As a psychic entity, Onslaught had the ability to absorb any mutant into his being and thus permanently gain their powers for himself. X-Man and Franklin Richards were two mutants that he consumed to further his vast power.
Reality Manipulation: Ability to manipulate reality itself. Reality warping powers on a potentially cosmic scale. His abilities are so powerful that he can create "pocket" universes in alternate realities (A pocket universe is a cosmos that does not equal our own in size). Utilizing this power he was able to effectively create a second sun from nothing, something only high level cosmic entities have been able to perform.
Genius-level Intellect: Onslaught possesses the combined genius intellects of both Charles Xavier and Magneto, granting him the same expertise and knowledge of each. With his super-genius intellect he could master his powers better than inexperienced wielders, like the reality manipulator Freedom Ring or the infant Franklin Richards.
Formidable hand-to-hand combatant:Onslaught is also possessing the knowledge of combat both Xavier and Magneto have learned over the years.
Strategist: Onslaught is particularly adept at using all of his powers in combat situations, typically preferring to combine certain aspects of different abilities for different situations. He is a skilled manipulator with and without his powers. He has tricked his enemies into doing exactly what he wished to do multiple times.
Name:Parallax
Occupation:Herald of the Anti-Monitor, Sentient Embodiment of Fear
Origin:Born out of the white light of creation at the dawn of the universe.
Parallax is a demonic parasitic entity dating back to the dawn of time. This parasite was the sentient embodiment of fear, traveling from world to world and causing entire civilizations to destroy themselves out of paranoia.
According to the Agent Orange storyline of the Green Lantern series before the Blackest Night event, Parallax was sealed inside a box on Maltus, the homeworld of the beings that eventually evolved into the Guardians of the Universe. Larfleeze and a few other aliens planned to make the biggest heist the universe has ever seen and raided Maltus. From the planet, they grabbed the box, which was worth an entire star system, and an old map that lead them to the Orange light, which was the Orange Power Battery, fueled by avarice. When Larfleeze and his companions reached Okaara and found the symbol of the Orange light, they fought for control of the Battery. The Guardians and their Manhunter servants attacked the palace. Many Manhunters and Guardians were killed in the battle, as well as one of the claimers to the Orange light. The battle ended with the Guardians making a deal, that they give the box back to them and that they will let one of them have the orange light and they will never enter the Vega system (the system that holds Okaara), ever. Apparently, after this, the Guardians imprisoned Parallax inside the Green Central Power Battery.
The Guardians of the Universe imprisoned Parallax within theCentral Power Battery on Oa using fear's opposite energy, willpower. Parallax had lain dormant for billions of years, its true nature hidden by the Guardians to prevent anyone from trying to free it. Being yellow in color, Parallax eventually came to be referred to as simply "the yellow impurity."
This was the reason why the rings were useless against the color yellow: Parallax weakened its power over the corresponding spectrum; hence only someone with the willpower to overcome great fear could master the power ring. Thus, when recruiting newGreen Lanterns the Guardians were careful to look for recruits that were largely fearless. When the renegade Sinestro was later imprisoned in the Power Battery himself, his Qwardian yellow power ring tapped into Parallax's power and awakened it.
Powers:Fear-Induced Energy Control/Manipulation: Parallax as the embodiment of Fear, is capable of generating, and manipulating vast amounts of energy. Parallax is capable of all of the immense abilities and powers of a Qwardian Power Ring. Parallax is also capable of creating solid energy constructs, such as creating a convincing Sinestro energy-duplicate for Hal Jordan to kill. His energy projection abilities are colored yellow.
Fear Projection: Parallax has immense fear-casting powers, strong enough to easily scare the likes of Superman and Wonder Woman, except those who are capable of understanding and conquering inner fear such as Kyle Rayner and Batman.
Mind Control: Parallax has immense mind-control powers, strong enough to easily scare and control the likes of Superman and Wonder Woman.
Possession: It can take possession of someone's body when they feel even the slightest fear.
Hypnosis
Reality Alteration
Time Manipulation
Flight
Immortality: As a living entity of a emotional concept Parallax is for all purposes undying.
Note:Parallax has been able to control Barry Allen, Hal Jordan, and Kyle Rayner with relative ease, however Thaal Sinestro was able to control Parallax.
Name:The Destroyer
Dimensions:9'6" tall (but has become larger in the past)
Weight:850 lbs
Origin:Odin built the Destroyer as a weapon to use against the Celestials.
Odin, Zeus, and Brahma, known as the Skyfathers of their respective god Pantheon, confronted the Celestials on their third visit (or Host) to Earth. The Celestials explained that their next visit would judge whether humanity was fit to continue existing and that the gods should not interfere. They threatened to seal off the dimensional pathways that link Earth to the various realms such as Asgard and Olympus. Not wanting to lose their worshipers, the Skyfathers secretly began plans to stop them. Odin created a mystic armor that could contain vast amounts of the Gods' energies in order to battle the Celestials. He used an unknown metal apparently superior to Uru and enchanted it with his magic, strengthening it further.
When the Celestials returned, Odin absorbed the other Asgardians (save for an absent Thor) and then entered the armor. The Eternals formed the Uni-Mind and also sought to fight for humanity. The Celestials determined Earth's fate in an area sealed by a dome. The Destroyer had sliced through and the confrontation ensued. The Destroyer was able to harm the Celestials, but the beings quickly repaired the damage done. Even with its increased powers the Destroyer was not powerful enough to fight eight Celestials at once, and was melted down.
The armor, however, was not completely ruined and several years later Loki reformed the armor in a bid to destroy a severely weakened Thor.Thor, however, wrested control of the armor from the host - an enthralled Frost Giant named Siggorth - through sheer force of will and went on to defeat Loki and then the Death goddess Hela, who was forced to restore Thor to his true form.The Destroyer was left in a crystal in Hela's realm, and was eventually animated by the goddess Lorelei. Lorelei battled several Asgardians and became trapped in the dimension of the Great Beasts.
The Destroyer was later deployed by Trolls, who empowered it with the spirit of the Maestro, an evil version of the Hulk. Although the Hulk failed to defeat the Destroyer in combat, he was able to enter the Destroyer and fight the Maestro for control and defeat it from within. Thor had two more encounters with the Destroyer, with the armor almost killing him on the first occasion and breaking his jaw on the second.The armor was eventually retrieved by Loki and occupied by the entity Desak, although Thor - equipped with the Odin Power - decapitated it with one throw of Mjolnir.
Powers:The Destroyer armor possesses numerous superhuman capabilities but only if the armor is inhabited by the spirit of a sentient being. While some of the powers might vary, depending upon the spirit inhabiting the armor, they are primarily the same for any.
Superhuman Strength: The Destroyer armor possesses vast superhuman strength of unknown limits. While inhabited by the lifeforce of a sentient being, its strength is immeasurable. Odin, creator of the Destroyer armor, once placed all of the combined life forces of the Asgardians, with the exception of Thor, into the armor, further enhancing the armor's strength to levels that make it's normal strength which is already incredible seem insignificant.
Superhuman Speed: The Destroyer armor, despite its physical mass, can run and move at speeds far greater than that of the finest human athlete.
Superhuman Stamina: The Destroyer armor is maintained by the lifeforce of a sentient being and is not subject to physical fatigue. While inhabited, the Destroyer possesses virtually limitless superhuman stamina in all activities.
Superhuman Durability: The Destroyer armor is practically invulnerable to all forms of physical damage. The armor can withstand high caliber bullets, tremendously powerful impact forces, falls from tremendous heights, exposure to absolute extremes of both temperature and pressure, and powerful energy blasts from the likes ofThor and Odin without sustaining damage. While possessed of the lifeforce of all the Asgardians, the Destroyer was melted into slag by powerful blasts of energy from the Celestials.
Superhuman Agility: The Destroyer armor's natural agility, balance, and bodily coordination are enhanced to levels that are far beyond the natural physical limits of the finest human athlete despite its great weight.
Superhuman Reflexes: The armor's reflexes are similarly heightened and are far superior to those possessed by the finest human athlete.
Flight: Through self-levitation, the Destroyer armor is capable of flying through the air at tremendous speeds, the full limits of which aren't known. However, the armor can easily attain speeds many times faster than the Speed of Sound, which is roughly 770 miles per hour.
Energy Projection: The Destroyer armor is capable of firing extremely powerful bolts of energy, primarily for destructive purposes. It has such power that the energy it crackles within can shatter planets. The armor can project beams of intense heat, electricity, plasma, anti-matter and magnetic force. The armor is also capable of manipulating the molecular structure of most materials and matter itself for a variety of purposes including but not limited to, transmutation. Its most devastating weapon, however, is a beam fired from the armor's helmet, where a person's face would be in an ordinary suit of armor, that is capable of disintegrating practically any known substance in existence. The Destroyer must keep its visor open in order to build up the energies to use in this attack. The beam is even capable of destroying material as durable as Uru.
The Destroyer is programmed solely for battle and destruction. Only a very strong spirit can resist its programming and act on their own free will such as Thor or Odin.
While the armor itself has no weaknesses, the spirit inhabiting the armor will begin to grow more progressively violent while spending extended periods of time within the armor. Also, after a time, it becomes nearly impossible for an inhabiting spirit to maintain control over the armor while attempting to use it for non-violent purposes in non-combat situations. In time, the armor itself will dominate the inhabiting life force. Only a being of extreme will power is able to hold control over the armor such as Thor or Odin.
Weapons:When battling the Celestials, the armor wielded the Odinsword.
Strength:Class 100+. Its' strength varies depending on how powerful the person animating it is.
Name:Kuan-Yin Xorn
Alias:Xorn
Occuption:Former terrorist, teacher, adventurer
Sex:M
Height:6' 2"
Weight:240 LBS (109 Kg)
Unusual Features:His head was replaced by a small star.
Kuan-Yin Xorn's mutant power manifested causing his normal head to be burned away by a tiny star. His twin brother Shen Xorn manifested similar powers. He was able to use these abilities in many ways, but was kept isolated given the dangerous nature of his powers. Even his twin brother had little contact with him, as he was kept in a similar prison as Kuan-Yin. Both of them wore masks of iron that safeguarded others from the effects of their powers.
Kuan-Yin's warden sold him to John Sublime who wanted to harvest his mutant brain. In an effort to escape such fate, Kuan-Yin attempted suicide by reversing the power of his star. But Cyclops convinced him to escape that fate and join the staff at the Xavier Institute.
Before joining the X-Men, Kuan-Yin felt he needed some time to meditate and enjoy his freedom. After a couple of weeks, Cyclops found him where he had just healed a bird that was dying and told him about the threat Cassandra Nova posed to mutant kind. He joined Cyclops, but was quickly attacked by a brainwashed Lilandra and her Shi'ar Imperial Guard. Xorn and Cyclops escaped together, and Xorn played a vital role in stopping Cassandra Nova and the Shi'ar threat to the students and the X-Men. Afterwards, he saw the Nano-Sentinels that were poisoning the X-Men, who had all been infected by Cassandra at an earlier point, he healed all of them as well as Xavier's spine.
After trying to help a mutated boy in Mutant Town, Xorn felt that he would do a much better job as a teacher, rather then as a active team member.Xavier made for him a class called the Special Class for mutants, who just like him, had been mentally abused because of their mutation.
Soon after the creation of the Special Class, Esme Cuckoo, a creation of Weapon Plus, was dealing out Kick to the students of the Institute. Kick featured the essence of Sublime, who was planning on taking control of mutants in hopes of creating more mutant hysteria and therefore being easier for him and the Weapon Plus facility, to wipe them all out. After the possessedQuentin Quire failed to destroy Xavier's dream with his riot,Esme mysteriously got Xorn addicted. After the riot at the Xavier Institute, Xorn slowly began to push Magneto's ideals over Xavier's in his teachings. After being confronted, he revealed himself as Magneto, claiming he had survived Cassandra Nova's Sentinel attack onGenosha. Recruiting his Special Class into a new Brotherhood, he then led a desperate attack on New York City after sending most of the city's heroes looking for 'black hole bombs' outside city limits and preventing their return with his powers.
His followers and the X-Men were suspicious of his being the real Magneto. He had become addicted to Kick and seemed to be a bitter, angry relic rather than the confident leader on Genosha. His threats to 'prove' he was the real Magneto were not taken seriously. His last act was to kill Jean Grey-Summers with a massive stroke. He said he 'would not be judged by children', put on his helmet and asked to be made a martyr. An enraged Wolverine slashed at his head as Jean lay dying, decapitating him.
To many, it was a mere mystery what Xorn or Magneto was trying to do. On the surface it looked like Magneto, addicted to some mutant drug, was trying to avenge everyone that died in Genosha and that humans needed to be eradicated, and that the X-Men needed to be punished for even wanting peaceful co-existence. But in reality, it was Sublime making Xorn use the face of Mutant terror and destroying and murdering as much as possible, so when the time came, it would be easy to convince the world that mutants needed to be dealt with, before they destroyed the rest of the world. Sublime's plan worked in creating more hysteria, after the events, mutants were more hated and feared then ever before.
Powers:Xorn was a mutant possessing a miniature star in his brain. This granted him several powers, including
Miniature Star: The star in Xorn's head allowed him to emit the same energies a star does. Most notably he gave off electromagnetism. Kuan-Yin's sun was capable of emitting blinding light that could instantly incinerate another being. Xorn was capable of reversing his stars natural state. That is, Kuan-Yin could cause his star to collapse in on itself to form a black hole.
Gravitational Electromagnetism: could feel the movement of energy and emotion on many scales. He possessed gravitational senses that allow him to manipulate energy for a variety of purposes, including warping of gravity fields, sensing when a death has occurred in their vicinity, shaking gravitational particles in the air around him which allowed him to speak other languages, and to heal others.
Self-Sustenance: Given the nature of his mutant abilities, Kuan-Yin Xorn did not need to breathe, nor did he require food or water to survive.
Healing: Xorn could also heal others' wounds and injuries.
Equipment:Xorn's Helmet: Containment helmet with psi-dampers.
Magneto's Helmet: Briefly used a duplicate of Magneto's helmet, whilst masquerading as Magneto.
Image Inducer: He may have used an image inducer to pose as Magneto.
Name:Mephisto
Aliases:Satan,Lucifer,the Devil,prince of lies
Occupation:Former ruler of an extra-dimensional "Hell", trickster
Sex:M
Height:6' 6" Mephisto can magically alter his height.
Weight:310 lbs (141 kg) Mephisto can magically alter his weight.
Eyes:White
Hair:Black
Skin:red
Mephisto is an extra-dimensional demon whose origin is unknown. He rules a fiery pocket dimension that he calls "Hell" or "Hades"although it is neither the hell of the Christian religion nor the Hades ruled by Pluto, the Olympian god of the dead. Mephisto calls his extra-dimensional realm "hell" in order to exploit Earth human beings' belief in a single being of absolute evil, who is often referred to as Satan, who rules such a realm.
Mephisto resembles the traditional visual conception of the devil. (It is not known whether this is Mephisto's true appearance, or one that he has adopted in order to resemble the devil). He also allows himself to be called names that human beings give to their conceptions of devils, such as Mephisto, a shortened form of Mephistopheles, the name given to the devil in the Faust legends. Indeed, Mephisto has allowed people to believe him to be Satan himself. However, Mephisto is not the Biblical Satan, nor is he an actual devil such as those depicted by Judaism and Christianity. The real Satan has yet to be seen in any account.
Mephisto's domain is inhabited by himself, by lesser demons who serve him, and by the astral forms of certain deceased human beings, which have been trapped in the bodies of demons. These demonic bodies imprisoning human spirits have been magically altered to resemble the deceased's mortal human forms.
Mephisto transported the Fantastic Four and Franklin Richards physically to his plane. There he tricked Susan Richards into believing that he had made a deal with Reed Richards years earlier. Mephisto then apparently took away Reed's intelligence, making Reed a drooling idiot. Sue agreed to stay in Mephisto's realm if he returned Reed's intellect and returned the Fantastic Four and Franklin to Earth. A desperate Reed thought that the clue might mean the X-Factor team.
When Spider-Man's Aunt May was wounded from a sniper bullet he saved her from death but erased Spider-Man's marriage to Mary Jane Watson and all the happiness it brought, as well as the public knowledge of his secret identity from the world.
Powers:Mephisto is a Class Two Demon,and possesses vast supernatural power, which is apparently inherent within him. He is energized by sources of evil in the human world.Superhuman Strength: Mephisto possesses some degree of superhuman strength. He is capable of using his magical powers to augment his strength, enabling him to lift well in excess of 100 tons.Superhuman Speed: Mephisto is capable of running and moving at speeds greater than even the finest human athlete.Superhuman Stamina: The various mystical energies flowing through Mephisto's body augments his musculature so that it generates virtually no fatigue toxins during physical activity. As a result, Mephisto possesses almost limitless superhuman stamina.Superhuman Durability: The tissues of Mephisto's body, while similar in appearance to a human's, are considerably tougher and more resistant to injury than the tissues of a human being. Mephisto's body is virtually invulnerable to conventional injury. He is capable of withstanding great impact forces, high caliber bullets, exposure to temperature and pressure extremes, and powerful energy blasts without sustaining injury.
Regenerative Healing Factor: Despite his superhuman durability, it is possible to injure Mephisto. However, his unique physiology and mystical energies enable him to rapidly recover from almost any form of injury. He is capable of regenerating almost any damaged or destroyed tissue, even missing limbs.Immortality: As a demon, Mephisto is functionally immortal. He is immune to the effects of aging and is immune to all known Earthly diseases and infections. Mephisto is also beyond the need of food, water, or oxygen.Magical Manipulation: He can use this magical energy for various effects, among which are the augmentation of his own physical strength, levitation, teleportation, the projection of mystical energy as force blasts, invisibility, matter manipulation, image projection, size transformation of his body or other objects or beings, the creation of temporary inter-dimensional apertures, and so on.Pyrokinesis: Mephisto can generate mystical blasts to defeat his enemies.
Ensnare Astral Bodies: Mephisto also possesses certain powers enabling him to capture and detain the astral bodies (sheaths of the soul) of recently deceased human beings. Mephisto does not have jurisdiction over all the souls of humanity's recently deceased. It is not yet known what the prerequisite conditions are for him to be able to manipulate a human soul, nor are the precise means by which he accomplishes the feat known. Apparently these conditions require that the human being in question willingly agree to submit to Mephisto's will. It is not known how a human being may free himself from bondage to Mephisto (although Johnny Blaze apparently did), nor whether Mephisto will forever retain control of the souls he has obtained. Nor is it known whether or not Mephisto "feeds" on the psychic energies of such souls as other demons do.
Dimensional Entrapment: Apparently Mephisto can entrap a living human being within his realm through sheer physical force, even if the person did not submit his or her will to him. The woman named Topaz was thus entrapped until her recent escape.Netherworld Dimensional Power Tap: Among the demons of various extra-dimensional netherworlds adjacent to Earth, Mephisto has few rivals in terms of personal power and scope of influence. Although Satannish has stalemated him in battle.Mephisto's power seems to be connected to his extra-dimensional domain and diminishes over time spent away from it. Therefore, he usually sends demonic agents to do his bidding.Reality Manipulation: Mephisto was able to create the realities Earth-7161 and Earth-71241 by creating a small alteration in the Earth-616 reality.As part of a deal with Peter Parker and Mary Jane Watson, Mephisto wove the Earth-81545 reality into Earth-616.Shapeshifting: Mephisto is more a force than a being per se, but he can take any form that he wants. His "normal" appearance is that of male, red skinned humanoid with vampiric aspect and attire. However, Mephisto can appear in any form imaginable, having turning himself into animals, humans of any gender, or more commonly into other demoniac forms, ranging from a stereotypical image of Satan to a giant reptilian monster. During his confrontation with Doctor Doom and Doctor Strange, Mephisto briefly turned into a inconceivable incarnation of evil with numerous misshapen images within him.Transmutation: Mephisto can enlarge himself to intimidate and can easily defeat his enemies.Mephisto is an experienced and highly skilled liar and strategist. He is also a highly skilled sorcerer with near infinite knowledge of arcane and occult subjects.Weaknesses:Despite his immense power, Mephisto does have several significant limitations. He is unable to force the subjugation of any sentient being's will to his own without that being's deliberate submission. He is also incapable of reading the thoughts of any sentient being. Mephisto's powers are linked with his extra-dimensional realm and his powers rapidly decrease the longer he is away from his realm. As a result, he typically uses or manipulates others into performing whatever plan he has in mind. Also, despite continuously trying to get any noble soul to his realm and possession, he must need to corrupt them first, or otherwise, he himself will be, ironically, injured in the process. This has been proved to be the case of Thor and Cynthia in the past. Indeed, the reason of why Mephisto undone Peter Parker's marriage with Mary Jane Watson rather than taking their souls was because, in his own words, their willingness to sacrifice themselves for another person would automatically redeem them.
Name:Sinthea Shmidt Alias:Sin,Red Skull
Occupation:Terrorist Mastermind leader for the Third Reich, would-be world conqueror Sex:F
Height:5' 5" (9'7" as Skadi) Weight:113 lbs (51 kg) (1157 lbs as Skadi)
Eye color:Brown (Solid white as Skadi)
Hair:No Hair (formerly brown, dyed red; Black as Skadi)
"Are you watching from your pit in Hell, father? Do you understand now? That it was always my destiny...never yours. The Red Skull's failure will be his daughter's triumph...and I will reshape this world."
-- Sin
Sinthea "Sin" Shmidt is the daughter of the Red Skull. Seeking a male heir, the Red Skull fathered a daughter with a washerwoman. The woman died in childbirth, and the Red Skull almost killed the child, angry that it was a girl and not the boy he expected. One of his followers, Susan Scarbo, convinced him not to, telling him she would raise the girl herself as her nanny. The Skull agreed and left the girl (now named Sinthea) to be raised by Scarbo, who indoctrinated her with the Skull's views as she grew up. The Skull returned when Sinthea was a child and put her in a special machine that accelerated her aging process until she was an adult and gave her superhuman powers.
Afterwards, as Mother Superior, Sinthea became the leader of a group called the Sisters of Sin; young orphan girls who were accelerated into adulthood and given powers by the Red Skull after being indoctrinated by Sinthea. The Sisters of Sin would have many run-ins with the Red Skull's nemesis Captain America before being de-aged when they entered a chamber designed to reverse the Skull's aging process to assault Captain America - who had suffered through the Skull's process and had become elderly - while he was using it to return himself to normal, and they were reverted to children at the same time Captain America was restored (she would later claim she was de-aged to the wrong age - but whether this is true, and in which direction, is unclear).
Later, Scarbo (now calling herself Mother Night), reformed the Sisters of Sin and became their new leader, while the de-aged Sinthea took the name Sister Sin
Sinthea was later captured by S.H.I.E.L.D. and taken to their re-education facility, where they attempted to reprogram her to be a "normal" American girl and gave her false memories to that effect. Later, the Red Skull was assassinated by the Winter Soldierunder the orders of Aleksander Lukin, and one of the Skull's henchmen, Crossbones, broke into the facility and kidnapped Sinthea. Crossbones tortured Sinthea to break S.H.I.E.L.D's conditioning. After he succeeded, she entered into a relationship with him, and - with Sinthea now calling herself simply Sin - the two went on a killing spree. They later reunited with the Skull, now living inside the mind of General Lukin.
Powers:As Mother Superior, Sin possessed a range of superhuman powers including telepathy, telekinesis, teleportation and intangibility. After she was de-aged, she apparently lost these powers completely - unlike the other "Sisters of Sin", whose powers were diminished but not eliminated upon de-aging. The reason for this discrepancy is currently unclear.
With Hammer of Skadi, Sin has the powers associated with wielding an enchanted Asgardian weapon.
Being trained by her father, she is an expert hand to hand combatant and martial artist. She is also highly proficient in firearms and explosives. As the Red Skull's child, Sin also has a high level of intellect.
Strength Level:Normal human female.
weaknesses:Same as that of a normal human female
Weapons:Hammer of Skadi (formerly)